Endermites behave like Silverfish and they're the smallest mob in Minecraft. Endermen are hostile to them, and will attack them if a player is not around. Endermites: Endermites are spawned when an Ender Pearl is thrown.They drop prismarine shards which can be used to create sea lanterns. They shoot a laser at players and can track them underwater, doing huge damage and afflicting them with Mining Fatigue. Elder guardians: resembling a square puffer fish, Elder Guardians spawn within ocean monuments.Best to take them out from a distance before they get to the explodey stage. They will not only destroy anything they are near, but their destructive power can leave you with a lot to rebuild. Creepers are reasonably slow, but on sight will walk towards you hissing, until they blow up in your face. Creepers: Anyone who has ever played Minecraft has already come across these explosive green phalluses.They are like Spider Jockeys on a much smaller scale. Chicken Jockeys: As the name suggests, Chicken Jockeys are tiny skeleton mobs that ride chickens.If it isn't already obvious, Blazes are immune to fire and lava. They're weak to water, and snowballs are effective against them as weapons. They drop Blaze rods which can be used in potion-making. They shoot fireballs at the player, and if there are other Blazes nearby, it will alert them to your presence. Blazes: Blazes are found in the Nether fortresses at low light levels.The hostile mobs are often the ones that hold the best materials for potion making and crafting, so the benefits and the risks can cancel each other out. They will attack on sight, and do their damn best to kill you. Hostile mobs are the enemies you don't want to get ganged up on by. They are generally passive until you attack one, then all of the Zombie Pigmen in the vicinity will converge upon you. Zombie Pigmen: Zombie Pigmen live in the Nether.Skeletons avoid wolves, so they're good to have around for protection. If your tamed wolf takes damage, you can see its health by the level at which it holds its tail. When a wolf is attacked, its eyes turn red and any other wolves in the vicinity will join in the fight against you. When the wolves are wild, they remain passive to the player unless attacked. If you have a bone (or ten), you can tame the wolf and he will follow you and attack anything that attacks the player. Wolves: Wolves spawn in forest and taiga biomes.They don't like water or sunlight too much and will teleport away if it is raining. Endermen often take natural blocks and move them around. They will remain passive unless attacked or you look them in the eyes. Endermen: Endermen are passive and relatively rare.They will become hostile when night falls or if you're in a dark environment. Spider/Cave Spiders: Spiders are considered passive when there is a good enough light source. Polar bears become hostile if you get too close to their cubs or the cub is attacked. Polar bears: Polar bears are neutral, and their cubs are passive.Donkey's can't wear horse armor, but they can be equipped with chests. Donkey: Donkeys spawn in the same conditions as horses, and will usually make a small percent of a horse herd.They can sit on objects, so taming a pretty one could make a nice bed decoration. Feeding them an uncooked fish has a 2/3 chance of taming them. Ocelot: Ocelots spawn on grass or leaves.The good news is they suffocate on land, the bad news is, you can't lure them there. They drop ink sacs on death and are completely harmless even if you're finding their 8-armed dancing rather terrifying. Squid: They spawn in deep water in any biome.They can breed with other villagers (as long as their houses have doors, even NPC's need privacy) and make even uglier human Squidward hybrids. The color of their robe depicts their profession. Villagers: You can trade with villagers for precious items, or you can evict them and steal their houses, it's up to you.They drop raw rabbit and rabbit hide on death. They will approach the player if they are holding a carrot or a dandelion. Rabbits: Their skin colors depend on the biome the spawn in.Regularly lays eggs, and eggs have a chance to spawn baby chickens when thrown. Chickens: Drops uncooked chicken and/or feathers on death.If you breed a horse with a donkey, you can get a mule.
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